The same goes for Doom Eternal. Yep, Id isn't being shy about its Dark Souls inspiration here, literally sharing the same term for letting other players come charging into your world with the lone goal of killing you to death. The DOOM Slayer is in for some upgrades of his own, and Bethesda showed off art for some of the weapons he'll be able to use in Eternal.
A full-fledged sequel to the Doom reboot from 2016 was announced at Bethesda's E3 presentation earlier this year titled Doom Eternal. Id Software will share more details about that mode at a later date.
And, oh, the ways you can slaughter them! The super shotgun also has a new grappling hook feature that'll snatch your enemies and rush you toward them for the kill shot.
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"Doom Eternal" is bringing back some classic enemies, like "Doom 2's" Arachnotron and Pain Elemental, plus there will be a number of new foes to rip and tear.
Let's get to the part you really care about - the brutality! The demons are more elaborate, your guns are more malevolent and the worlds are, according to the developers, 10 times more detailed in terms of geometrics and texture fidelity than the last DOOM game.
Martin and Stratton ended the keynote with a lengthy peek at the Doomslayer in action (which you can watch in the embedded video above) and teased the all-new Invasion mode, which gives players the ability to take control of a demon and invade another person's campaign. The Nintendo Switch version will be handled by Panic Button, who previously ported Doom (2016) to the console.