More Blizzard IPs Will Get Mobile Games

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Blizzard senior producer Pete Stilwell had participated in an interview with GameSpot in which he has revealed that the company now has no plans for Warcraft 4. It certainly felt like the main course was missing from dinner after Diablo: Immortal was given top billing at BlizzCon, but it's a claim Blizzard denies - which is the equivalent of being thrown a rope to pull yourself out of quicksand, but instead choosing to light the rope on fire. Blizzard showed it off in style, with two big trailers, a dev on stage breaking it down, and a Q&A panel usually reserved for that year's biggest reveal immediately after.

Adham did offer some solace, noting that "we have more new products in development today at Blizzard than we've ever had in our history and our future is very bright". "We do continue to have different teams working on multiple unannounced Diablo projects, and we look forward to announcing when the time is right", said the company, in a statement.

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He said in a press conference that Diablo Immortal is only the beginning.

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The backlash is, to a degree, an anger I understand.

One source has since suggested to Schreier that Blizzard was not yet ready to reveal the game, as the game has undergone massive changes during four years of development. Though, notably, there was a time when Diablo 3 coming to console sounded like a bad idea to this same community, and it ended up being one of the best places to play it.

After the overwhelmingly negative response from Blizzard's fan base about the announcement of the company's Diablo Immortal mobile game, CEO Allen Adham has confirmed that there are more mobile titles in the works. One thing which players maybe happy to see though is some of the background characters might be a bit more fleshed out and involved than they were previously. "In the end, Diablo Immortal is going to fulfil that, and we think that people are going to experience it, and we think they're going to love it".

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