Endgame content is absolutely crucial for loot-based games. That said, we can put one theory to rest: Cataclysms are not Anthem's version of raids, as some players assumed. This video, which shows off a bit of the story mode as well as all the endgame content you can expect, certainly suggests there'll be plenty to keep people busy ... for a while.
Aside from those major points, Anthem's endgame is a lot of what's expected of it - contract missions, time-limited challenges (dailies, weeklies, monthlies), and free-roaming exploration. Unleash your power as you suit up in one of four javelins and take on a world full of danger. As you play, you will constantly progress both your own abilities as a Javelin pilot and the combat and traversal capabilities of your exosuits.
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Crafting is another option for getting the best equipment in the game.
In Anthem, you will unravel the world's mysteries and take on its most fearsome challenges together. The last three tiers are unlocked when you reach Pilot Level 30. Completing regular challenges will reward you with the raw materials needed to turn those gear drawings into the real thing. The higher the difficulty level, the better the chance of acquiring the best gear. You will fight savage beasts and ruthless marauders as you delve into forgotten ruins in order to find a way to defeat the forces plotting to conquer humanity.
Finding gear will be key, but players will also need to craft to stay ahead of the pack in the more hard missions. Different factions will offer contracts: sometimes unpredictable missions with unique problems. Improving your reputation with different groups will give you access to crafting blueprints. Legendary Contracts will also be made available for players hungry for more hard, multi-part adventures. Endgame missions will yield the pieces needed to create high-level gear after reaching level 30. Others reward you with crafting materials and coin necessary build the schematics into complete items.